Product Designer based in New York passionate about designing
user-centered products
Mentorship support through AIGA New York programs focused on portfolio growth, career direction, and design community building.
Mentored interdisciplinary teams building XR prototypes during MIT Reality Hack's rapid ideation and shipping environment.
I build experiences by breaking down difficult problems into intuitive, empathy-driven, and simplified solutions for end-to-end products. My work spans UX research, interaction design, visual systems, and front-end implementation, so ideas can move from concept to shipped experiences with consistency and clarity. I care deeply about accessibility, usability, and thoughtful details that make products feel effortless for real people.